Innovation

Emotional Video Games Have Skyrocketed in Popularity—But There's a Dark Side

Gamer Danger

Emotionally-complex games can help people mature and feel happy, but they could also send mental health spiraling.

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Fredrick Tendong / Unsplash

In the game Life is Strange, the main character, Maxine Caulfield, is an 18-year-old high school student with an interest in photography. She has recently moved back to her Oregon hometown, and upon entering a school bathroom, witnesses the shooting of a girl with blue hair.

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